// Clase que define un arbol

#ifndef ARBOL_H_
#define ARBOL_H_

#include "ComplexObject.h"

class Arbol : public ComplexObject
{
private:
	Transform * mAnimatedRotation;
	float mDelta;

public:
	Arbol(float rTronco, float hTronco,float rCopa,VisibleFace vf, GraphicalFace gf,ShadingModel sm);
	~Arbol();
};

#endif // ARBOL_H_